Readers'
Review: |
Editors'
Review: |
Actraiser:
"The background rotation with moving characters is amazing!",
"The nice graphics are like an arcade game.", "It's
well made, but looks difficult.", "The graphics are
beautiful, but I don't think the SFC was pushed to its limit." |
"Rotation and scaling are used in abundance,
and the level of presentation is amazing. The music quality
is unbelievable. Through an ingenious mixing of action and
simulation modes, we can feel the depth of this mythical world." |
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Readers'
Review: |
Editors'
Review: |
Super Mario World:
"The movement is wonderful.", "They thought of
everything."
F-Zero:
"It was fast!", "A feeling of speed like nothing
before.", "The whine from your engines is cool.",
"The backgrounds are beautiful."
Sim City:
"There aren't many games like this on consoles, so I'm looking
forward to it.", "The screen's just a jumble."
Pilotwings:
"I don't understand it.", "There are no enemies,
so it's no fun.", "I quite like it." |
Super Mario World:
"Fun with no complaints. The SFC's future looks bright!"
F-Zero:
"Never mind that you have to contend with such speed, the
exciting part is jostling with rivals as your cars collide."
Sim City:
"From the contents of the game, it looks like it will be
a hit with adults. We'll be addicted to the satisfaction
of seeing our city plans succeed."
Pilotwings:
"Fully uses scaling and rotation capabilities. For
people who want to take a carefree trip in the sky." |
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Readers'
Review: |
Editors'
Review: |
Final Fight:
"Difficult but fun.", "I'm saddened by the lack
of 2P mode.", "I felt it lacking compared to the arcade.",
"I like the bold graphics!"
Gradius III:
"The enemies are tougher than in part II.", "The
huge characters are cool!", "This version adds an edit
mode, but is missing the 3-D stages of the arcade, unfortunately.",
"It's difficult.", "I died in 2 seconds..."
R-Type II:
"It looked fun.", "Of course, the graphics are
great."
Big Run:
"The car is huge!", "It lacks a feeling of speed.",
"Well-made."
Darius Special:
"The last boss was cool!", "I prefer the PCE-CD
version." |
Final Fight:
"Even action game veterans will be surprised by this one's
realism. It's a shame there's no 2-player mode."
Gradius III:
"With quick scene changes and thrilling stage design, Gradius
III will make you look twice thanks to its appeal. It feels
great once you get 4 options going."
R-Type II:
"Even at this early stage of development, the game was already
dripping with atmosphere."
Big Run:
"I hope they add more liveliness to the driving feel.
The system has a lot of depth."
Darius Special:
"We can relish doing battle with giant, vivid characters."
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Readers'
Review: |
Editors'
Review: |
Ultraman:
"Even with huge characters, they move well.", "The
opening was cool."
SD Great Battle:
"I liked the fact that the music changes when you change
characters."
Gdleen:
"The sound was really impressive.", "I wanted to
spend more time playing it.", "All the scenes transitioned
quickly, and the enemy graphics are cool."
Hole in One:
"The minute graphics that don't exist on the Famicom were
amazing.", "The rolling hills of the course seemed real.",
"I want to play this again soon." |
Ultraman:
"Nostalgic, showy, cool, and unrestrained play. Maybe
a little too unrestrained."
SD Great Battle:
"The characters might be comical, but the gameplay is authentic."
Gdleen:
"At the start of development, every event was planned to
have animations. While we didn't see this in the demonstration,
the beautiful anime scenes attracted us."
Hole in One:
"The rich greens build atmosphere and put you in the mood.
At release, it looks like rotation and other functions will come
into play when you make your shot." |
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