Capcom took submissions for boss ideas once
again for Rockman 4. This time, they published the original artwork
of the winning submissions, as well as commenting on them. |
Drill Man
Masayuki Hoshi, Hokkaido
"His body itself looks like a cluster of
weapons. Nevertheless, that's perfectly fitting for Rockman." |
Ring Man
Hiromi Uchida, Tokyo
"A unified design of image and weapon use.
The careful attention even to color is probably why this was selected." |
|
Toad Man
Atsushi Otsuka, Saitama
"A slightly different image than what actually
appeared in the game. What is here is still good, though." |
Skull Man
Toshiyuki Miyachi, Hiroshima
"The art on this one is very nice!! (said
all of those involved) It is a work which understands Rockman's subtleties
and color." |
Dive Man
Suguru Nakayama, Ishikawa
"Many character submissions were related
to the sea, but this one shone the most. This boss evokes the image of
a submarine." |
Bright Man
Yoshitaka Enomoto, Wakayama
"The design work of the head makes this
one. That's the primary reason for it being chosen, no doubt." |
|
Pharaoh Man
Takayuki Ebara, Shiga
"This is the character which all judges
considered the best. It is already a quintessential Rockman game character." |
Dust Man*
Yusuke Murata, Tokyo
"This one has a slightly unusual touch to
its art. Naming the character 'dust', of all things, was brilliant."
*Chris' note: "dust" is Japanese English for "garbage",
hence all the trash/scrap in the level. I assume the word was made
via naïve backformation of "dustbin." |