GAMEPARTY!
Last year, I invited some
of my students over to my apartment to relax, play some old videogames, and
indulge in nostalgia for our misspent youths playing games at our local arcades,
or at home, competing with brothers or sisters. We talked about our respective
gaming generations (from the 1970s to the 1990s) and our favourite games and
systems (MSX and MegaDrive for the old-timers; Famicom and PC-Engine for us
twentysomethings; and Super Famicom for the younger set). We also had a little
competition in PC-Engine Bomberman and my Solar Wars game on the Famicom,
and drove through OutRun on the Saturn to see who could get the top score.
It was great fun.
So, when the weather started getting warmer this year, I didn't hesitate to organize another gaming party. This one turned out even more fun, with impromptu game choices and competitions aplenty!
Remember
this picture? This is my "gaming centre" after a good day's
gameplaying. This was the setting for another hardcore bash. |
Ah,
a bugger this game, but a gorgeous one. It's a bit of a clone of R-Type,
but with more spectacular graphics, and more emphasis on action. Bosses
are still mean, though. In one-player mode, you are sent back to a faraway restart point if you die; in two-player mode you continue where you die. This was great news for us! |
The lads
were warming up in Bomberman '94 while I served drinks. The party was
'BYOB', so almost everyone brought Coke and nachos. I now have 7.5L
of cola left over from the party! |
Bomberman...
ahh, a great party game! It's second only to Super Mario Kart in my
treasured memories of family competitions. Bomberman '94's stages are
nice and varied, but some of the stages I hate... like the ones with
igloos or foliage which hide players and bombs. On the right is my favourite
stage: No blocks, no power-ups, just five men and their bombs! |
And here we are enjoying said
game. |
This
remains a fun game despite the fact that I absolutely HATE the power-up
system of the Twinbee games. You shoot a bell, then have to stop shooting,
waiting for the bell power-up to come to you; but OOPS, a leftover bullet
hits the bell, changing it back to the normal gold bonus point bell.
HATE HATE HATE! I'm sure that Konami finally noticed that this system was no good, so they introduced far more ground-based power-ups in Twinbee Yahho! |
Here are
some of the old-timers reminiscing about Xevious and Pengo together.
The guy on the right brought Super Hang-On for the Megadrive as a gift
for me. What a nice guy! |
Wow,
this has not aged well. |
Yes,
it might seem like shameless self-promotion, but my game was actually
a big hit at the last game party. My student Teiyuu actually kicked
my ass that time. Soundly defeated, at my own game... ughhhh that is
agony! |
Here's Yoshikazu
winning another round of Bomberman. He is not only skillful but he also
knows the timing and tricks of the game. He was hard to beat. |
Here's
DonPachi in all its glory. Okay, that shot on the right doesn't show
so much mayhem. But wait until the second or third stages! |
Okay, so now that the dust has settled, the fun starts...
Our DRINKING GAME!
I'm sure that people have combined drinking games and videogames before, and
if they haven't I can't understand why not. You can see the deterioration
of your own skills on-screen as the alcohol starts flowing. It's great!
Here's Hirotaka
winning yet another trophy in Bomberman... the Bastard! I'm convinced
that he cheated somehow. So sometimes I unplugged his pad from the multitap
and sought my revenge on his stupid pink BomberGirl! (And he actually liked picking up the poison skull icons in the game! The git!) |
Actually, it isn't so great. The drink we chose for this competition was a Chinese peach liqueur, which initially tastes fine, but gets more and more foul the more of it you have to drink. I would have preferred wine, but nobody brought any, so.....
The rules of this game of mine were a little odd,
and my guests showed surprise when I explained them: The winner of 3 rounds
in Bomberman has to drink a shot of the liqueur. Why not the losers? Well,
there are too many of them, and the situation could develop where one skillful
player stays sober while the others get slobbering drunk. This is what happened
to me a few years ago when I had a drinking Bomberman game with my friends
for New Year's 2002. I kept on winning and nobody wanted to drink so much
red wine, so I opted to drink every time I won. It was a little more fun for
them.
So the beauty of the winner drinking is that as his skills and reaction diminish,
another player will win. This means that eventually everybody will become
equally drunk, which is exactly what happened.
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But it didn't exactly go as I had planned it. Suddenly, I began winning several rounds, and so I was the one to get drunk first. Perhaps it was the drink that motivated me; perhaps it was revenge, but I started playing much better than earlier in the day. Hideki and Yoshikazu won about the same number of rounds as I did. But somehow Hirotaka escaped winning many matches, and he stayed mostly sober. I'm sure he cheated at that too!
The competition was really fun, with lots of shouting, head-smacking, and drinking. Everybody was speaking in Japanese and maybe English in the same breath: "Who did that?" "Haha! Aimu Soori." "You little bitch!" "I'm pissed off!" "I'll get you, etc..." Our heads spinning, we all decided to call it quits at the same time. That alcohol sure was horrible.
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Our heads spinning and bellies aching, we relaxed
and chatted for a little bit. Hideki tried out Super Hang-On and got within
10 seconds of the final goal, with his drunken brain! Wow, that is
a gamer! Yoshikazu left to meet his girlfriend, with his breath like that,
and Hideki and Hirotaka played a match of Solar Wars to end the day. All in
all, we had a great time, and maybe I'll do it again later this year!